package logic.weapons.projectileWeapons;

import fileHandling.language.properties.WeaponProps;
import logic.nodes.nodeSettings.upgrades.UpgradableSettings;
import logic.weapons.WeaponProperties;

public class ProjectileProperties extends WeaponProperties {
	
	public ProjectileProperties(UpgradableSettings settings) {
		super(settings);
	}
	
	public int getMaxProjectiles() { return Integer.valueOf(getValueOf(WeaponProps.MaxProjectiles)).intValue(); }
	
	public String getProjectileType() { return "data/models/projectiles/" + getValueOf(WeaponProps.ProjectileType); }
}